Category: Research

Pokémon GO and the visibility of digital infrastructure

This blog post is about the popular augmented reality game, Pokémon GO. If you are unfamiliar and/or want a brief overview of it and its cultural history, this is a useful resource. As a virtual world anthropologist and a Pokémon nerd, I have become immersed in Pokémon GO. As the game continues to gain traction and I wander around meeting strangers and friends who are also playing the game, I have taken note of numerous issues of anthropological concern, like new forms of social interaction and the re-mapping and flattening of cityscapes. Colleagues and I have even speculated about whether Pokémon GO is a virtual world—by which I mean a computer-simulated, persistent, and shared environment online—and, if it is such a world, how it represents one that is visible even to non-players. Participating in and observing the Pokémon GO phenomenon, I’ve found that players have been confronted by another recurring topic related to visibility: the visibility of game servers. I recently attended a large gathering of about 1000 Pokémon GO players in downtown Riverside, CA. We all walked around together, yet apart, huddled among small groups of friends with phones in hand, capturing virtual pets. Servers are the typically invisible and distant machines that allow such an event to happen. They connect people to the game world and to one another by receiving and returning signals to and from our mobile devices. They are an integral part of the ecology of media that enables the shared experience of being in a virtual space overlaid upon the actual world—and, curiously, players have a vague understanding of this. Pokémon GO servers have become very visible. If you ask any Pokémon GO player, servers are to blame for some of the greatest downfalls of the game, like faulty connections, glitches, outages, and lag. Developers have repeatedly mentioned servers as the root of many issues with the game, and, as a result, many players continue to point fingers at servers. So why have servers, things we can’t see or even explain, become the targets of so much anger and frustration? How can we characterize the very visible role servers play in the social worlds of Pokémon GO? (read more...)

The Problem of Expecting Privacy on Social Media

In May of this year, Danish researchers released a data set containing the profile information of 70,000 OkCupid users. OkCupid is a free online dating site to which, as you would expect, users post information in hopes of making a connection. The researchers collected this data by scraping the site, or using code that captures the information available. The data set included usernames, locations, and the answers to the personal questions related to user dating, sexuality, and sexual preferences. In other words, the researchers published personal information that the dating site users would expect to remain, at least theoretically, among the other members of the dating site, and could also be used to discover the users’ real names. But should OkCupid users, and the denizens of social media in general, expect what they post online to not be made “public”? In my last blog post, I briefly pondered the normalization of doxxing and what that means for privacy online. My question, for the most part, was whether courts would see how common doxxing has become as an indication that it is not as highly offensive to a reasonable person as necessary for a judgment of invasion of privacy. In that post I focused on doxxing by individuals, and sometimes the media. It’s important to note, however, that researchers have begun to participate in the same kind of behavior with little to no remorse. Which leads to what I think is the overarching question of what expectation of privacy people can have in information that they place on social media or connected sites like newspaper comment forums or review sites like Yelp. (read more...)

Gender and Tech in India: From Numbers to Gender Equality

In the US, technology companies and the press alike regularly frame the debate about gender and technology in terms of a supply problem, arguing that there are too few women in STEM fields. In a previous CASTAC blog post, Samantha Breslin suggested that focusing on the number of women in tech hides the political aspects of the technology sector that oppress marginalized groups more generally. In India, much higher numbers of women enter STEM fields from an early age as compared to the US. For example, in 2008 in the US, women earned only 18% of computer and information science undergraduate degrees, while in 2011 in India women made up 42% of undergraduate students in computer science and engineering. In both technological companies in Silicon Valley and in India women make up roughly 30% of the overall workforce (NASSCOM 2015b; Vara 2015), but in India women now make up over half of entry-level hires, compared to 37% in the US. In one recent article, Raina Kumra, founder of a startup based in Bangalore and Silicon Valley, argues that in the US people think that “coding and programming is a man’s job,” but in India “women feel at home in engineering.” On the face of it, it seems that the tech industry in India is outperforming US in terms of gender equality. (read more...)

Animal Sex Work

Crouched beneath a stallion’s hot undercarriage, bearing the weight of a two-foot long sterile tube on my shoulder as the horse thrusts into it, I vocally encouraged him to ejaculate along with a team of human handlers dedicated to the business of equine sperm. “Come on, boy,” we all chirp, “don’t stop now!” This particular kind of human-assisted animal sex is repeated all spring and summer long at equine breeding facilities across the globe. The proliferation of Artificial Insemination (AI) techniques and technologies over the past two decades has revolutionized the equine breeding shed, making it possible to produce offspring from two horses with no physical, or even geographical, proximity. As recently as fifteen years ago, performance horse breeders imported actual horses from Europe, Russia, or South America to improve the American strains of particular breeds. Now it is possible to breed American mares to international stallions without either party leaving home. New industries and technologies have been created to collect, package, freeze, and transport equine semen; state, federal, and international laws govern the movement of semen across political borders; and a whole branch of equine veterinary medicine concerned with reproduction—theriogenology—has swelled to accommodate the growing need for professionals to supervise encounters like the one I described above. (read more...)

Data Visualizations: The Vitruvian Man, Open Data, and Body Real-Estate

How does data look? The answer to this question is often seen as a matter of Data Visualization, a new field increasingly tasked with the role of imaging and imagining data. As a sign of the times, Strata + Hadoop World, the central conference of data professionals, just hosted its first Data Visualization conference in California. With growing urgency the central issue in this field mirror those that had afflicted design before it: where to draw the line between art and science, fact and fiction, form and function. Seeing data, however, is not simply about the skillful manipulation of statistics into visual form. The way data is represented is necessarily tied up with the way and by whom it is presented. Therefore, to ask how data appears is to think about the broader politics of representation, that is the socio-cultural framework that guides how we are invited to view data, how we expect data to look like, function, and act. (read more...)

The Second Project Project: The Security to Feel Insecure

Editor’s note: Platypus is launching a series called “The Second Project Project” that asks scholars to reflect on the process of developing new research projects at the intersection of anthropology, science, technology, and computing. Anthropologists, and most qualitative social scientists and humanities scholars, typically produce book-length research projects rather than series of articles, so the “second project” refers to the next major, book-length research project following the dissertation and  first book. During the week of March 21, I attended the IEEE (Institute of Electrical and Electronics Engineers) international annual conference on developments in virtual reality. Though I had been reading up on virtual reality for the past few months, this was my first dip of the toe into an ethnographic field I hoped to explore in depth. I knew exactly zero people at this 500-person conference. The language on the conference posters in the hallway was mystifying. The thought of introducing myself to any of these strangers triggered butterflies in my stomach. I stood in fear of opening my mouth, thus betraying my outsider status. Right, I remembered, this is what the beginning of fieldwork feels like. It kind of sucks. This initial foray signifies a much delayed beginning of work on my “second project.” The question of my second project has been one I’ve artfully dodged since graduating in 2011 until just this past fall,  2015. The pressure of articulating a second project in my job applications—starting in my final year as a graduate student up until I secured my magical unicorn of a tenure-track position in 2014—led to a rather uncreative string of unstarted projects. These were often derivative of my first project, and ones that I felt comfortable approaching but neither inspired nor excited to work on. Only with the security of my current position did I feel I had the freedom and time to find a fieldsite that would, in fact, make me feel insecure (in both the best and worst ways). The predicament this raises is, with the realities of the current job market and ever growing expectations for what is accomplished before tenure, how do we find the time and space to develop this second project? (read more...)

Does e-Waste Die? Peter Little on Lifecycles and Makerspaces in an “Electronics Graveyard”

Peter Little is an anthropologist and assistant professor at Rhode Island College, and author of Toxic Town: IBM, Pollution, and Industrial Risks (NYU Press 2014). I asked him a few questions about his new project on electronic waste recycling in Ghana. His answers touch on the politics of electronics waste and pollution, surprising links between first and second projects, and the challenge of doing fieldwork in a place that everyone’s talking about. Our conversation below has been edited for length and clarity. Emily Brooks: What was the genesis of your second project? How did you move from Endicott to Ghana? Peter Little: The original project was on a high tech production site, a birthplace of electronics. That led me in to thinking more about the lifecycle of electronics, from production to discard. When we think of electronic waste, China pops up, of course, but more and more, I started to notice West Africa and Ghana. I came across a circus of journalists and other social scientists focusing in on this Agbogbloshie scrap yard in Ghana in Accra, which had been branded by one journalist as “a mass electronics graveyard.” The site was the focus of a major international Greenpeace report in the 2000s, around the time when electronic waste really started to be reported on, to become a much more targeted dimension of waste distribution. When I recognized it as a problem related to my original research, I thought, why not try to do something there? (read more...)

Another Architecture is Possible: Politics, Value, and Architecture in Argentina

Entering the architecture school at the University of Buenos Aires, students pass under a large banner bearing names and photographs of students and faculty disappeared by the military dictatorship of 1976-1983. Together with texts like Arquitectos Que No Fueron (Novillo 2008)—literally “architects that weren’t”—the banner provokes reflection about an unrealized future for architecture that was imagined and then pressed to within an inch of its life over forty years ago. It asks students to consider their inheritance of that moment: to rethink the present through a past substantially shaped by violence, and to hold open the possibility that another architecture is possible. The technical aspects of architectural design—the mainstay of architects’ day-to-day training—were taught in an environment suffused with political inheritance. I arrived at the architecture school to conduct fieldwork for an ethnographic study of a construction boom that followed Argentina’s 2001 economic and political crisis. My current book project, Concrete Dreams, is based on two years of fieldwork with architects, real estate investors, and neighborhood residents, and describes how buildings were incorporated into post-crisis practices of economic investment (see D’Avella 2014), and how other forms of value were made to endure in the face of buildings’ increasingly central place in Argentine economic life. (read more...)