Tag: labor

Dumbwaiters and Smartphones: The Responsibility of Intelligence

“I don’t have to drink alone,” she paused for comedic effect, “now that I have Alexa.” Thus was the punchline of a story told by a widowed octogenarian at a recent wedding. Alexa is a mass-produced personality that can play music, suggest items for purchase, monitor consumption and health habits, or, like any good friend, just listen. While all these tasks could be performed in silence with various algorithmic appliances, Alexa and her cousins from Google and Apple are imbued with a perceived autonomy directly stemming from their capacity for vocalization. Speech, it seems, beckons the liberation of abiotic materials from their machinic programming. (read more...)

Out-of-Body Workspaces: Andy Serkis and Motion Capture Technologies

Over the last two decades, the entertainment industry has experienced a turn to what Lucy Suchman termed virtualization technologies in film and videogame production (Suchman 2016). In addition, production studies scholars have described authorship as linked to control and ownership, sharpening distinctions between “creative” and “technical” work, a divide with significant economic repercussions (Caldwell 2008).  These ideas are useful in understanding film studio workspaces, where visual effects (VFX) workers and actors collaborate in creating believable virtual characters, using three-dimensional (3D) modeling software and motion-capture (mo-cap) systems to capture the attributes and movements of human bodies and transfer them to digital models.  Once captured, digital performances become data, to be manipulated and merged seamlessly with those of live actors and environments in the final film. The introduction of virtualization technologies and computer graphics tools have surfaced tensions over creative control, authorship, and labor. British actor Andy Serkis has been a high-profile apologist for the human actor’s central role in bringing virtual characters to life for film.  Serkis, who Rolling Stone called “the king of post-human acting,” is known for using motion capture (mo-cap) to breathe life into digitally-created, non-human characters. His notable performances include the creature Gollum in the Lord of the Rings trilogy (2001-2003), the ape Cesar in Rise of the Planet of the Apes (2011), as well as  Supreme Leader Snoke in Star Wars: The Force Awakens (2015), and work on several characters in the 2018 Mowgli: Legend of the Jungle, which he also directed. While Serkis’ performances have made him highly visible to audiences, digital labor historians have begun documenting the often-invisible film workers creating 3D models and VFX (Curtin and Sanson, 2017). The tensions between mo-cap performers and VFX workers reveal the contours of an emerging hybrid workspace that combines actors’ physical bodies and movements with VFX workers’ manipulations of digital geometry and data. (read more...)

The Nubecene: Toward an Ecology of the Cloud

Imprints of computing are etched into the surface of the earth. Fugitive traces remain captive in its lithic tissues, its waters, and the very air we breathe. Roiling in the most abyssal depths of the seas, coursing through fiber optic cables thinner than human hairs, the amorphous Cloud and its digital ganglia enshroud our planet. By way of its sheer magnitude and complexity, the Cloud eludes human imagination. It is what Bruno Latour might call a “black box” (1987) – a market fantasy of infinite storage capacity, immateriality, and feel-good “green” slogans like “go paperless.” While envisioned by many to be ether, suspended above matter, the Cloud remains a material ensemble of cables and microchips, computer servers and data centers, electrons and water molecules, cell towers and cell phones, spindly fiber coils undersea and underground that firmly tether communities and consumers to the ground, not the sky. (read more...)

Automation and Heteromation: The Future (and Present) of Labor

Editor’s note: This is a co-authored post by Bonnie Nardi and Hamid Ekbia. For the last several years, we have tried to understand how digital technology is changing labor. Of all the alleged causes of disruptions and changes in employment and work—immigrants, free trade, and technology—the last one has received the most extensive debate lately. We review the debate briefly and then discuss our research and how it bears on the questions the debate raises. (read more...)

Political Economy and the Internet of Things

According to Cisco, the number of things – smart phones, cars, delivery vehicles, smoke detectors, outflow sensors, electricity meters – connected to the internet surpassed the number of people connected to the internet in 2008. Projections for the coming decade vary, but corporate researchers at firms like Cisco, Intel, IBM and Siemens are betting big on the exponential growth of networked sensors and microcomputing devices. These companies are working in loose concert to shepherd this emergent swarm of networked things into a truly infrastructural data-collecting system. They see in the so-called “Internet of Things” the consummation of promise held forth to the corporate world by big data analytics; comprehensive, actionable, real-time data about production and consumption, allowing for ever more agile and sophisticated extraction of value from human activity. (read more...)