Tag: video games

White Fans, Liberal Ideologies, and the Erasure of Black Stories in Gaming

Last month, the highly anticipated video game Mortal Kombat 11 (MK11) was released to an excited yet wary fighting game community. Game studio NetherRealm’s newest incarnation received praise from both fans and critics for its simplistic yet entertaining combat system, its thrilling cinematic cutscenes, and the reintroduction of original and beloved characters. However, despite its success the game was given little time to rest on its laurels, as a subset of white male fans immediately began to criticize one particular choice in one character’s story. The game featured a compelling tale in which the two separate timelines of Mortal Kombat merged to finish an ongoing plot branching all the way back to MK’s 2006 game Mortal Kombat Armageddon. As a result of this temporal shift, fan favorite black “kombatant” Jackson Briggs (or “Jax”) was given a fascinating story ending, in which he gains the ability to rewrite time, a power he subsequently uses to create a history in which slavery does not exist. (read more...)

Do We Inherit Abandoned Game Worlds?

When you’re playing an online game and it gets shut down, typically a message flashes on the screen that says something like: “You have been disconnected from the server.” This very message indicates that it is not just “the game” per se that you’ve been disconnected from. What is “the game” after all? In reality, players are connected to a shared version of a virtual world thanks to the workings of servers, those digital devices that make up the backbone of the internet and of virtual worlds, like Second Life and World of Warcraft. When a virtual world dies, when it’s “turned off,” the player is no longer accessing the same server as their friends. In fact, they’re not accessing any server at all. When the server is turned off, the game world is popularly said to have been abandoned—its software becomes referred to as “abandonware.” And just like that, a whole world dies. This post reflects the work of one group of video game enthusiasts and how they are actively working to bring so-called “abandoned” online games back to life by reshaping copyright laws and redefining games as cultural heritage. (read more...)

Weekly Round-up | April 28th, 2017

Thanks to input from a number of helpful readers (you know who you are), we’ve got a bunch of great posts for you this week, running from from evil infrastructure and essential books to Reddit and Duke Nukem. Keep ’em coming! (read more...)

Weekly Round-up | March 3rd, 2017

This week’s round-up careens from a Walden video game to the far reaches of interstellar space, with pit-stops for an algorithm that can identify evangelicals and some philosophical neuroscientists along the way. As always, if you find anything interesting, bizarre, despicable, or useful around the web — send it our way! We’d love to include it in next week’s round-up. (read more...)

Weekly Round-up | February 3rd, 2017

This week’s round-up brings us stories on climate change, robot overlords, copyright, and video games. As always, we also ask you to keep an eye out for interesting digital tidbits that we should include in next week’s round-up: you can send them, along with any hate mail, compliments, or cat pictures, to editor@castac.org. (read more...)